Update Dungeon Config authored by MarcatoSound's avatar MarcatoSound
...@@ -9,14 +9,26 @@ General: ...@@ -9,14 +9,26 @@ General:
# Do not change! Used to track the config version when major updates happen. # Do not change! Used to track the config version when major updates happen.
Version: 1 Version: 1
DisplayName: "&bA Dungeon" DisplayName: "&bA Dungeon"
# Whether to show the display name above in a title message to the players when the dungeon begins.
ShowTitleOnStart: false
Lobby: Lobby:
Enabled: false Enabled: true
Gamemode: SURVIVAL Gamemode: SURVIVAL
# How many times the player can die before being unable to respawn. 0 will give the player infinite lives.
PlayerLives: 0 PlayerLives: 0
# Whether players who lose all their lives get put into spectator. If this is set to false, the player will instead be kicked from the dungeon.
# NOTE: Spectators cannot use the spectator menu to exit the dungeon.
DeadPlayersSpectate: true
# Whether players keep their inventory upon entering the dungeon.
KeepInventoryOnEnter: true KeepInventoryOnEnter: true
# Whether to kick players who disconnect during the dungeon.
KickOfflinePlayers: true KickOfflinePlayers: true
# How long to wait after a disconnect before kicking the player from the dungeon.
KickOfflinePlayersDelay: 300 KickOfflinePlayersDelay: 300
# The maximum number of backups the plugin will save before deleting old backups.
MaxBackups: 7 MaxBackups: 7
# The maximum number of instances there can be of this dungeon at a time.
MaxInstances: 5
# Loot Cooldown makes it so that players can't loot chests they've already looted recently. # Loot Cooldown makes it so that players can't loot chests they've already looted recently.
# Reward functions can be configured individually, or use the default values provided in this section. # Reward functions can be configured individually, or use the default values provided in this section.
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