Update Dungeon Config authored by Taiyou06's avatar Taiyou06
...@@ -77,7 +77,9 @@ General: ...@@ -77,7 +77,9 @@ General:
# Reward functions can be configured individually, or use the default values provided in this section. # Reward functions can be configured individually, or use the default values provided in this section.
LootCooldown: LootCooldown:
Enabled: false Enabled: false
# Whether or not the cooldown is per-chest or dungeon-wide. !!NOT CURRENTLY WORKING!! # When true, each reward function tracks its own cooldown (per-chest).
# When false, looting any reward starts a single dungeon-wide cooldown that blocks
# all reward functions in this dungeon until it resets.
PerReward: true PerReward: true
# Setting this to TIMER will make it so the player can't get loot again until their cooldown is up. # Setting this to TIMER will make it so the player can't get loot again until their cooldown is up.
# Options like HOURLY, DAILY, WEEKLY, and MONTHLY will let you configure a set time for loot to be reset. # Options like HOURLY, DAILY, WEEKLY, and MONTHLY will let you configure a set time for loot to be reset.
...@@ -163,6 +165,13 @@ Difficulty: ...@@ -163,6 +165,13 @@ Difficulty:
# WARNING: Only works on Mythic Dungeons loot tables and 'random rewards' functions! # WARNING: Only works on Mythic Dungeons loot tables and 'random rewards' functions!
# Mythic Mobs drop tables do not get bonus drops. Instead, use the `dungeondifficulty` mythic condition in your mythic drop table! # Mythic Mobs drop tables do not get bonus drops. Instead, use the `dungeondifficulty` mythic condition in your mythic drop table!
BonusLoot: 1-3 BonusLoot: 1-3
# Optional per-difficulty overrides for selected General settings. Any key omitted falls
# back to the dungeon's base value above. Supported keys:
# TimeLimit, PlayerLives, MaxPlayers, KeepInventoryOnEnter, InstantRespawnPlayers
#Overrides:
# TimeLimit: 15
# PlayerLives: 1
# KeepInventoryOnEnter: false
# Allows configuring a "map" item the players can get that displays the surrounding dungeon area. # Allows configuring a "map" item the players can get that displays the surrounding dungeon area.
Map: Map:
... ...
......