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Update Dungeon Config
authored
May 21, 2026
by
Taiyou06
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Dungeon-Config.md
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@@ -77,7 +77,9 @@ General:
# Reward functions can be configured individually, or use the default values provided in this section.
LootCooldown
:
Enabled
:
false
# Whether or not the cooldown is per-chest or dungeon-wide. !!NOT CURRENTLY WORKING!!
# When true, each reward function tracks its own cooldown (per-chest).
# When false, looting any reward starts a single dungeon-wide cooldown that blocks
# all reward functions in this dungeon until it resets.
PerReward
:
true
# Setting this to TIMER will make it so the player can't get loot again until their cooldown is up.
# Options like HOURLY, DAILY, WEEKLY, and MONTHLY will let you configure a set time for loot to be reset.
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@@ -163,6 +165,13 @@ Difficulty:
# WARNING: Only works on Mythic Dungeons loot tables and 'random rewards' functions!
# Mythic Mobs drop tables do not get bonus drops. Instead, use the `dungeondifficulty` mythic condition in your mythic drop table!
BonusLoot
:
1-3
# Optional per-difficulty overrides for selected General settings. Any key omitted falls
# back to the dungeon's base value above. Supported keys:
# TimeLimit, PlayerLives, MaxPlayers, KeepInventoryOnEnter, InstantRespawnPlayers
#Overrides:
# TimeLimit: 15
# PlayerLives: 1
# KeepInventoryOnEnter: false
# Allows configuring a "map" item the players can get that displays the surrounding dungeon area.
Map
:
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