# WARNING :: Upwards movement will not work unless `allow-flight` in server.properties is set to TRUE! Use at your own risk!
# WARNING :: Upwards movement will not work unless `allow-flight` in server.properties is set to TRUE! Use at your own risk!
# WARNING 2 :: Jumping from a moving block DOES NOT WORK due to ping latency! We are investigating if this can be fixed but it seems unlikely due to vanilla limitations.
# WARNING 2 :: Jumping from a moving block DOES NOT WORK due to ping latency! We are investigating if this can be fixed but it seems unlikely due to vanilla limitations.
MovingBlocksMoveEntities:false
MovingBlocksMoveEntities:false
# Whether to keep all dungeons in a master world to avoid constantly loading and unloading worlds. SIGNIFICANTLY reduces risks of memory leaks.
# WARNING :: This does NOT load all dungeons into your existing survival worlds!! It creates a SEPARATE world that will host all the dungeons!
# See the "One-World Dungeons" wiki page for the full explainer.
OneWorldDungeons:false
Spectator:
Spectator:
# Whether to use the legacy spectator system, modern one requires packetevents.
# Whether to use the legacy spectator system, modern one requires packetevents.