Update Conditions authored by MarcatoSound's avatar MarcatoSound
...@@ -7,4 +7,9 @@ Conditions List ...@@ -7,4 +7,9 @@ Conditions List
| ![](https://i.imgur.com/ZFX8VFS.png) | **Players Within** | Checks if the specified number of players are within a configured distance from the function. | | ![](https://i.imgur.com/ZFX8VFS.png) | **Players Within** | Checks if the specified number of players are within a configured distance from the function. |
| ![](https://i.imgur.com/KlJTbgy.png) | **Mobs Within** | Checks if the specified number of a particular mob are within a configured distance from the function. | | ![](https://i.imgur.com/KlJTbgy.png) | **Mobs Within** | Checks if the specified number of a particular mob are within a configured distance from the function. |
| ![](https://i.imgur.com/QqZIQ15.png) | **Player Count** | Checks if the dungeon has a specific number of players in it. | | ![](https://i.imgur.com/QqZIQ15.png) | **Player Count** | Checks if the dungeon has a specific number of players in it. |
| ![](https://i.imgur.com/sWvmSgq.png) | **Mythic Condition** | Checks if a configured condition from Mythic Mobs is true or false. (Based on the location of the function.) | | ![](https://i.imgur.com/sWvmSgq.png) | **Mythic Condition** | Checks if a configured condition from Mythic Mobs is true or false. (Based on the location of the function.) |
\ No newline at end of file | ![](https://i.imgur.com/MKlkBRh.png) | **Dungeon Status** | Checks if the dungeons status is set to a specific text value. |
| ![](https://i.imgur.com/eSWI5pV.png) | **Trigger Chance** | Makes it so this trigger has a % chance of succeeding whenever it's triggered. |
| ![](https://i.imgur.com/LVSwrsW.png) | **Time Elapsed** | Checks if at least a specific amount of seconds have passed in the dungeon. |
| ![](https://i.imgur.com/3eKOgeL.png) | **Dungeon Difficulty** | Checks if the dungeon is set to a specific difficulty level. |
| ![](https://i.imgur.com/AlCRfHe.png) | **Variable Comparison** | Compares two values with support for variables. Variables are set using the Dungeon Variable function, and are formatted like so: <my_variable_here> |
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