@@ -20,6 +20,8 @@ The generator will try to generate a valid layout as many times as it can within
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@@ -20,6 +20,8 @@ The generator will try to generate a valid layout as many times as it can within
- Max room occurrences - If a room has already reached its max, it's removed from the pool of rooms.
- Max room occurrences - If a room has already reached its max, it's removed from the pool of rooms.
- Min & max room depth - A room won't exist in the pool if the generator isn't at a valid depth.
- Min & max room depth - A room won't exist in the pool if the generator isn't at a valid depth.
**Dungeons must have AT LEAST two possible rooms to generate!**
**Last resort: Increasing the generator timeout**
**Last resort: Increasing the generator timeout**
If your dungeon is STILL having trouble because it's particularly complex, you could try increasing the Generator Timeout in Mythic Dungeons' `config.yml`. This is a LAST RESORT, as your dungeon should not take more than 5 seconds to generate unless you've created an outrageously complicated dungeon. (I.e. 500+ rooms, large rooms, lots of rooms with high min occurrences, etc.)
If your dungeon is STILL having trouble because it's particularly complex, you could try increasing the Generator Timeout in Mythic Dungeons' `config.yml`. This is a LAST RESORT, as your dungeon should not take more than 5 seconds to generate unless you've created an outrageously complicated dungeon. (I.e. 500+ rooms, large rooms, lots of rooms with high min occurrences, etc.)