@@ -14,13 +14,15 @@ The generator will try to generate a valid layout as many times as it can within
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@@ -14,13 +14,15 @@ The generator will try to generate a valid layout as many times as it can within
- Large rooms - Large rooms takes up more space, making it easier for the generator to run out of space.
- Large rooms - Large rooms takes up more space, making it easier for the generator to run out of space.
- High min room occurrences - The layout is considered invalid if it doesn't generate enough of the configured room.
- High min room occurrences - The layout is considered invalid if it doesn't generate enough of the configured room.
**The following things _DO NOT_ contribute to the failure rate:**
**The following things _DO NOT_ (normally) contribute to the failure rate:**
- Room whitelists - Whitelists just limit the pool of rooms that can be selected and shouldn't cause a failure.
- Room whitelists - Whitelists just limit the pool of rooms that can be selected and shouldn't cause a failure.
- Room blacklists - Blacklists function the same as whitelists, limiting the pool of rooms.
- Room blacklists - Blacklists function the same as whitelists, limiting the pool of rooms.
- Max room occurrences - If a room has already reached its max, it's removed from the pool of rooms.
- Max room occurrences - If a room has already reached its max, it's removed from the pool of rooms.
- Min & max room depth - A room won't exist in the pool if the generator isn't at a valid depth.
- Min & max room depth - A room won't exist in the pool if the generator isn't at a valid depth.
**Dungeons must have AT LEAST two possible rooms to generate!**
**Other possible causes:**
- Dungeons must have AT LEAST two possible rooms to generate!
- If the spawn room can't connect to any valid rooms (such as because of room whitelists), the dungeon will timeout!
**Last resort: Increasing the generator timeout**
**Last resort: Increasing the generator timeout**
If your dungeon is STILL having trouble because it's particularly complex, you could try increasing the Generator Timeout in Mythic Dungeons' `config.yml`. This is a LAST RESORT, as your dungeon should not take more than 5 seconds to generate unless you've created an outrageously complicated dungeon. (I.e. 500+ rooms, large rooms, lots of rooms with high min occurrences, etc.)
If your dungeon is STILL having trouble because it's particularly complex, you could try increasing the Generator Timeout in Mythic Dungeons' `config.yml`. This is a LAST RESORT, as your dungeon should not take more than 5 seconds to generate unless you've created an outrageously complicated dungeon. (I.e. 500+ rooms, large rooms, lots of rooms with high min occurrences, etc.)