Raytraceto mechanic not properly offsetting start location

Eyasu
2025-04-26T03:19:46Z

**Summary**

Setting the forward offset, starting y offset, or fromorigin on raytraceto mechanics will not modify the starting location of the ray.

**Steps to reproduce**

- Create a raytraceto skill modifying its starting location, like one of these: https://pastebin.com/qkqhBf3r

- Restart the plugin, and run one of the skills using /mm test cast \<skillname\>

**Current behavior**

The offsets will not effect the starting point of the ray, and instead effect the ending point.

**Intended correct behavior**

The starting point of the ray should be offset instead of the ending point.

**Server log file**

https://dpaste.com/4Q9WHE2BT (pastebin marked my logs as offensive for some reason so I had to use a different site)

**Debug log snippet**

https://pastebin.com/TqpBwvuk

**Proposed fixes**

From what I can see, it seems like there's just some small mistake with the code that accidentally applies the start position modifications to the end position instead.