Is this still being considered? It'll really help on some mechanics!
Summary
A Condition that checks what spawn condition that mob was spawned.
Usage
Would be used on droptables, or skills that need naturally spawned or plugin spawned mobs/mythc mobs
Value
This should open up new ways on making complex skill mechanics and such.
Priority
Low, only a suggestion
Implementation
.
Summary
Describe your suggestion in detail.
Would be cool if there was a TargetSideOffset attribute on projectile mechanics.
Usage
Describe how your suggestion would be used.
Would offset how the projectile is aimed on the side instead of y like TargetYOffset, going to be used for bullet hell types of projectiles.
Value
Describe what value your suggestion adds to the project.
An additional projectile attribute.
Priority
Describe what priority you think this suggestion should have and why.
Probably medium priority since its just an added attribute.
Implementation
Describe how you think your suggestion should be implemented.
Not sure how to answer this, should be straight forward.