Summary Casting Shield or ShieldPercent on a player throws an internal error ingame and this in cmd: https://pastebin.com/MEg4xALF
I tried "- shield{amount=50;maxShield=100} @self" and "- shieldPercent{multiplier=2;mS=2.5} @self" from the wiki and both throw this error
Summary
ignite{ticks=60} @LivingEntitiesInRadius{r=5;ignore=owner} Will still ignite the owner
damage{a=1} @LivingEntitiesInRadius{r=5;ignore=owner} works correctly and will NOT damage the owner
Casting a skill that targets "@LivingEntitiesInRadius{r=5;ignore=owner}" and letting the skill ignite the targets is a good workaround for this bug
Steps to reproduce
summon a mob with this mechanic:
Current behavior
The owner/parent of the mob will get ignited, although the owner is excluded as a target.
Intended correct behavior
The owner should not be a target and not get ignited.